DodgeBall!
Small Dodge ball game I created for and AI programming class at Sheridan College.
I'm happy with how it turned out and I wanted to upload it so I have some easily playable record of it.
All art assets and programming is done by me, Made using Unity and Node Canvas Behavior Trees.
CONTROLS:
- A and D to move Left and right.
- Right mouse button while moving left or right to dash in that direction.
- Hold left mouse button to grab ball.
- Release left mouse button to throw ball.
Enemy AI Will:
- Move randomly while player has the ball.
- Move Towards and grab a dead ball (ball that has hit the back wall or floor)
- Fake a throw.
- Throw ball at player after random time holding.
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